| Creating a Simple Scene
Choose File | New | Application from the menuSwitch to the GLScene tab on the Component PaletteDrop down a TGLSceneDrop down a TGLSceneViewerSet the Align property of TGLSceneViewer to alClientDouble click the TGLScene component to bring up the GLScene Editor.Right click on the Camera's node and choose Add CameraSelect the GLSceneViewer and set it's camera property to your new camera.Use the TGLScene component to bring back Scene Editor Right click on Scene Object to bring up the menu.Choose Add Object | Basic Geometry | Cube.When you are done, the editor will look like this.Use the Scene Object and its menus to add a light.Now you need to light the scene and point the camera.Select the camera.Use the Object Inspector to Position the camera at coordinates 2, 2, 2.Set the Target Object property of the camera to Cube1.You should now be able to see the cube on your form.Select the light in the Inspector and Position it at coordinates 2, 2, 1.Run your program. |  |